[v.0.2.1] New stage! Boss is more challenging! QoL Updated!


Hello this is mero here, for this week I will gladly announce that we are officially working full time on this project! That means the update will be a lot faster and hopefully we can polish more work! But it also means that we no longer have any income, so any amount of support will help us a lot. Thank you.

System Update

New level for demo!

  • Player homing projectile bullets will now track the enemy if the enemy is very close to make it easier to aim!

QoL update

  • Player homing projectile bullets will now track the enemy if the enemy is very close to make it easier to aim!
  • Players can now hold left click or spacebar to repeatedly attack without having to click the attack over and over!

Indicator Update

  • Adjust the color of the visual indicator to make it bright and easier to see!

Boss Phase

  • Add phase system, boss will now get harder when hp drop below a certain point! The lower the hp the stronger the boss will become!

Dynamic Ability

  • I want the fight to be harder! So I add some smaller elements to keep the fight much more engaging and less standing still so be sure to watch out for your surroundings!

We are in the middle of implementing smaller maps and enemy! And we will also update the slime boss fight in the upcoming week as well please look forward to it!.

Files

魔女のダンジョン [DEMO] - v.0.2.1.zip 66 MB
9 days ago

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